#define WEAPON_SPECIAL_CODE 2071
#define WEAPON_REFERENCE "weapon_ak47"
#define WEAPON_NEW_NAME "x/weapon_ak47beast"
#define WEAPON_HUD "sprites/x/640hudx2.spr"
#define WEAPON_HUD_AMMO "sprites/640hud7.spr"
define WEAPON_ITEM_NAME "AK47 Beast"
define WEAPON_ITEM_COST 0
define WEAPON_ANIM_EXTENSION_STAB_KNIFE "knife"
define WEAPON_MODEL_VIEW "models/x/v_ak47_beast.mdl"
define WEAPON_MODEL_PLAYER "models/x/p_ak47_beast.mdl"
define WEAPON_MODEL_WORLD "models/x/w_ak47_beast.mdl"
define WEAPON_SOUND_SHOOT "weapons/AK47-Beast_Shoot_1.wav"
define WEAPON_SOUND_STAB_KNIFE "weapons/AK47-Beast_Knife-Attack.wav"
define WEAPON_BODY 0
define WEAPON_STAB_KNIFE_DISTANCE 125.0
define WEAPON_STAB_KNIFE_DAMAGE random_float(200.0, 400.0)
define WEAPON_STAB_KNIFE_KNOCKBACK 250.0
define WEAPON_MAX_CLIP 30
define WEAPON_DEFAULT_AMMO 180
define WEAPON_RATE 0.1
define WEAPON_PUNCHAGNLE 0.75
define WEAPON_DAMAGE 1.45
Теги:
AK-47 Extra Item CS 1.6 Cross Fire экстра предметы